Market Feasibility Study on "VNursLab" as a Nursing Learning Media
Abstract
Background: Padjadjaran University innovates by presenting virtual reality technology as a new learning media. Virtual reality technology is presented under the name "VNursLab" in which there are interactive 3D modules and simulations of virtual nursing procedures that are made to resemble procedure experiences in the real world. A feasibility test on the "VNursLab" virtual reality product is required before the use of "VNursLab" as a learning media.
Aim: This study aims to describe the potential use of virtual reality “VNursLab” as nursing learning media by conducting a feasibility study using marketing mix methods.
Method: This research design is a descriptive quantitative study. The participant of this Research is representative of a nursing study institution participating in rapat tahunan anggota (RTA) of AIPNI region IV and total sampling as a sampling technique. The instrument used in this study was developed based on the marketing mix methods using 4 variables: Product, Price, Place, and Promotion.
Result: The feasibility study result showed that VNursLab received good feedback from its respondent as one of the intended markets with all variables receiving scores higher than 51% of the Likert Score.
Conclusion: Virtual reality “VNursLab” is feasible and has a good potential to be used as a new nursing learning method although it still needs some improvement.
Keywords
Full Text:
PDFReferences
Anbro, S. J., Szarko, A. J., Houmanfar, R. A., Maraccini, A. M., Crosswell, L. H., Harris, F. C., Rebaleati, M., & Starmer, L. (2020). Using Virtual Simulations to Assess Situational Awareness and Communication in Medical and Nursing Education: A Technical Feasibility Study. Journal of Organizational Behavior Management, 40(1–2), 129–139. https://doi.org/10.1080/01608061.2020.1746474.
Arda, A., Saehana, S., & DarsikinD. (2015). Pengembangan Media Pembelajaran Interaktif Berbasis Komputer Untuk Siswa SMP Kelas VIII. Mitra Sains, 3(1), 69-77.
Arsyad, A. (2016). Integration Tree and the Interconnectivity of Science and Religion. KALIMAH, 14(2), 115. https://doi.org/10.21111/klm.v14i2.608
Assauri, S. (2015). Marketing Management (Manajemen Pemasaran). Jakarta: PT Raja Grafindo Persada..
Daryanto, J., & Karsono, M. (2015). PENGEMBANGAN MEDIA PEMBELAJARAN TEMBANG MACAPAT BERBASIS VIDEO INTERAKTIF.
Dwi Martha, Z., Pramono Adi, E., & Soepriyanto, Y. (2018). Ebook BERBASIS Mobile Learning.
Epriani, M., Endaryanto, T., Indriani Jurusan Agribisnis, Y., Pertanian, F., Lampung, U., Soemantri Brojonegoro No, J., & Lampung, B. (2017). SIKAP KONSUMEN DAN STRATEGI PEMASARAN DUA MEREK KOPI BUBUK DI KOTA BANDAR LAMPUNG (Consumer’s Attitude and Marketing Strategy of Two Branded Coffee Powder in Bandar Lampung). In JIIA (Vol. 5, Issue 4).
Fitriana dan Rosmala Dewi. (2015). Peran Guru dalam Meningkatkan Hasil Belajar Siswa pada Pelajaran Vokasional Melalui Model Pembelajaran Kooperatif Tipe Pair Jidsaw di SMP Negeri 18 Banda Aceh. Prosiding Konvensi Nasional APTEKINDO Se-Indonesia.
Hariu M, Hatanaka S, Kondo S, et al. [Feasibility Study for the Development of an Application for Simulated Virtual Reality Radiation Therapy Experiences Using Android and iOS Devices]. Igaku Butsuri : Nihon Igaku Butsuri Gakkai Kikanshi = Japanese Journal of Medical Physics : an Official Journal of Japan Society of Medical Physics. 2020 ;40(4):119-125. DOI: 10.11323/jjmp.40.4_119. PMID: 33390377.
Hidayat, S. (2019). PENGARUH BAURAN PEMASARAN DAN KINERJA. Jurnal Agrita, 1(1).
Išoraitė, M. (2016). MARKETING MIX THEORETICAL ASPECTS. International Journal of Research -GRANTHAALAYAH, 4(6), 25–37. https://doi.org/10.29121/granthaalayah.v4.i6.2016.2633
Johnston, E., Olivas, G., Steele, P., Smith, C., & Bailey, L. (2018). Exploring Pedagogical Foundations of Existing Virtual Reality Educational Applications: A Content Analysis Study. Journal of Educational Technology Systems, 46(4), 414–439. https://doi.org/10.1177/0047239517745560
Klemm, P., Kleyer, A., Tascilar, K., Schuster, L., Meinderink, T., Steiger, F., Lange, U., Müller-Ladner, U., Knitza, J., Sewerin, P., Mucke, J., Pfeil, A., Schett, G., Hartmann, F., Hueber, A. J., & Simon, D. (2021). A Virtual Reality-Based App to Educate Health Care Professionals and Medical Students About Inflammatory Arthritis: Feasibility Study. JMIR serious games, 9(2), e23835. https://doi.org/10.2196/23835
Kurniawati, I. D. (2018). Media pembelajaran berbasis multimedia interaktif untuk meningkatkan Pemahaman konsep mahasiswa. DoubleClick: Journal of Computer and Information Technology, 1(2), 68-75.
Kotler, P., Armstrong, G., Wong, V., & Saunders, J. (2008). Priciples of Marketing. London: Prentice Hall.
Kotler, P., & Keller, K. L. (2006). Marketing Management (12 ed.). Upper Seddle River: Prentice-Hall.
Kotler, P., & Amstrong, G. (2012). Principles of Marketing. New Jersey: Pearson Prentice Hall.
Kotler, P., & Keller, K. L. (2016). Marketing Management (15th ed.). New Jersey: Pearson
Kotler, P. (2017), "Philip Kotler: some of my adventures in marketing", Journal of Historical Research in Marketing, Vol. 9 No. 2, pp. 203-208. https://doi.org/10.1108/JHRM-11-2016-0027
Listantia, L., Sumarti, S., & Prasetya, A. T. (2015). CiE 4 (2) (2015) Chemistry in Education PENGEMBANGAN MEDIA PEMBELAJARAN FLASH BERBASIS GUIDED DISCOVERY UNTUK HASIL BELAJAR SISWA.
Lukmanulhakim, L., & Pusporini, L. (2018). The Analysis of Factors Influencing Graduation Achievement in Nurse Competence Test of Nurse Profession Program. Jurnal Cakrawala Pendidikan, 37(2). doi: https://doi.org/10.21831/cp.v37i2.19881
Manikowati, Nf., & Iskandar, D. (2018). PENGEMBANGAN MODEL MOBILE VIRTUAL LABORATORIUM UNTUK PEMBELAJARAN PRAKTIKUM SISWA SMA. Jurnal Kwangsan, 6(1), 23. https://doi.org/10.31800/jtp.kw.v6n1.p23--42
Marniati, Notoatmodjo, S., Kasiman, S., & Rohadi, R. K. (2018). Patient’s Behaviour with Coronary heart desease Viewed from Socio-Cultural aspect of Aceh Society in Zainoel Abidin Hospital. MATEC Web of Conferences, 150. https://doi.org/10.1051/matecconf/201815005065
Napa, S., Moore, M., & Bardyn, T. (2019). Advancing Cardiac Surgery Case Planning and Case Review Conferences Using Virtual Reality in Medical Libraries: Evaluation of the Usability of Two Virtual Reality Apps. JMIR human factors, 6(1), e12008. https://doi.org/10.2196/12008
Padilha J, Machado P, Ribeiro A, Ramos J, Costa P Clinical Virtual Simulation in Nursing Education: Randomized Controlled Trial J Med Internet Res 2019;21(3):e11529 URL: https://www.jmir.org/2019/3/e11529 DOI: 10.2196/11529
Philip Lindner, Alexander Miloff, William Hamilton, Lena Reuterskiöld, Gerhard Andersson, Mark B. Powers & Per Carlbring (2017) Creating state of the art, next-generation Virtual Reality exposure therapies for anxiety disorders using consumer hardware platforms: design considerations and future directions, Cognitive Behaviour Therapy, 46:5, 404-420, DOI: 10.1080/16506073.2017.1280843
Rauschnabel, P. A., Felix, R., Hinsch, C., Shahab, H., & Alt, F. (2022). What is XR? Towards a Framework for Augmented and Virtual Reality. Computers in Human Behavior, 133. https://doi.org/10.1016/j.chb.2022.107289.
Rutledge, T., Velez, D., Depp, C., McQuaid, J. R., Wong, G., Jones, R. C. W., Atkinson, J. H., Giap, B.,
Quan, A., & Giap, H. (2019). A Virtual Reality Intervention for the Treatment of Phantom Limb Pain: Development and Feasibility Results. Pain Medicine (United States), 20(10), 2051–2059. https://doi.org/10.1093/pm/pnz121
SEPTANTO, Henri; DIRGANTARA, Harya Bima. Perancangan media pembelajaran pengenalan hewan berbasis animasi multimedia untuk anak-anak Tk. Jurnal Komputer dan Informatika, 2020, 15.1: 99-109.
Singh, M. Marketing Mix of 4P’S for Competitive Advantage. IOSR Journal of Business and Management (IOSRJBM). 2012, Volume 3, Issue 6 (Sep,-Oct.).
DOI: https://doi.org/10.24198/jnc.v6i3.44863
Refbacks
- There are currently no refbacks.

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.










Redaksi Journal of Nursing Care:
Fakultas Keperawatan, Universitas Padjadjaran
Jalan Raya Bandung-Sumedang Km. 21 Jatinangor, Sumedang, Indonesia 45363
WA: 085314295890
Tlp. 022-7795596
Email: jnc.fkep@unpad.ac.id
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License